Replace Stuff: Lets you put up blueprints to change a wall that is already there without having to wait til colonists completely remove it just to rebuild it out of another material.ĭon't block the door: Does what it says on the tin, so your freezer stays cold, and your colonists don't throw things in the doorway.ĭefensive positions: Allows you to set a place for your colonists to default go to when you press a key, good way to get everyone to a basic static safety location, when things are chaotic. No change to actual game play, just ease of use for things that don't add to the game at all, like having to click every raider's weapon to allow it to be hauled. Lots of just cutting down on clicking stuff with this. Harvest All Plants In Home Zone for a cold snap, when you know nothing is going to make it to full growth now. Right click plant cut to order all blighted plants cut. Allow everything on the map after you land instead of having to find every single thing. I am going to expand on Allow Tool being the number one most useful thing ever for tedium saving though. This changes it so long term colonies don't get fucked by the wealth curve that comes with having a longer living colony.Īll these mods also allow raiders to use mounts or dual wield as wellīiscuits gave you some great suggestions I also mostly agree with, so i'll add to that and not repeat those. RuntimeGC - data gets saved Everytime something dies on your nap. Snap out! - let's your colonists' try to calm others down when they have a mental break. Kill for me- animals kill for you( basically changes the dumb release command and makes it what it should have been) Megafauna and Dinosauria- don't really retract too much and add nice dangers you can tame or kill for food. Usually just a knife, but can be reconfigured to allow more. Simple sidearms- let's your ranged units kinda fight back when in melee combat. No more using glittertech on a small cut. Pharmacy - allows you to restrict what kind of medicine they use for each kind of illness. Share the load- pawns helps each other build stuff or carry stuff around to new construction sites Pick up and Haul - let's your units haul stuff based on weight. r/RimWorldStreams - For all of your videos and streams needs r/RimWorldTales - /u/srgrafo's Rimworld Comic Series r/RimworldSwap - Swap saves with other players r/ShitRimworldSays - /r/nocontext posts about /r/RimWorld r/RimworldArt - Posts about Rimworld Artwork (not fanart!) r/Rimreddit - Colonists playing only on a single planet r/RimWorldPorn - High Quality Images of Rimworld Colonies No discussing pirated versions of the game. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. RimWorld Relevance/Meme & Low-Effort Content Policy. Streams and let's plays may be posted in r/RimWorldStreams Self Promotion: Guides are OK, Let's Plays are not. Absolute NO sexual content involving minors under the age of 18 is allowed, period. Do not discuss details of RJW content in comments unless the post has the TW:RJW flair and NSFW tag. Please add the TW:RJW flair and the NSFW tag to all posts containing RimJobWorld content. Do not link to NSFW content hosted off-site, including mods. Do not misuse the NSFW tag when it's not needed. Maintain an atmosphere of respect and never personally attack anyone.Īll posts containing sexual content or realistic nudity must be tagged NSFW in both comments and posts. Reddit's Content Policy must be observed at all times. Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discordįollow standard reddiquette.
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